This would be the first time that I have done a review of a MetaQuest 2 game, but I don’t think it will be the last. I did a report of the Meta Quest 2 (formerly Oculus Quest 2) on our sister site TheGeekChurch.com, and you can see the report and the video here.
The issue with the MetaQuest 2 and the MetaVerse in general is how new it is, but we all can see the potential. It feels like we all want some kind of world like in Ready Player One where there is a virtual universe of potential is available to us, another dimension of opportunity that exists outside and get inside our own world.
The sales of the MetaQuest 2 are actually quite good, as there is a scarcity of the Xbox Series X and PS5. Those aforementioned gaming systems are years old, and Nintendo doesn’t seem to be wanting to do anything new anytime soon. The MetaQuest was flying off the shelves, and the gaming content for it is much cheaper than games from the big three.
This is quite an introduction for EOLIA, which is really showing the potential for the Meta Quest 2 and the Metaverse as a whole. EOLIA is this fantasy game in the Rhythm of the Universe series, and it is quite something.
I mean, look at the visuals here, this game had some kind of universe that feels as rich and well-thought as The Legend of Zelda. In fact, this world feels so flushed out, I have a hard time jumping into it.
When I say jumping into it, this is a game where you step in and play someone in a rich fantasy world full of a history that feels about as complex as Game of Thrones. I honestly had issues with it because of that, but this world is a mix of natural beauty like the Grand Canyon mixed with the beautiful monuments of The Lord of the Rings.
If you aren’t familiar with the Meta Quest 2, it has hand controls, but occasionally these hand controls are not needed. I was more comfortable with the hand controls, and the game allowed me to use them.
This would be a good time to talk about how awkward some of these controls were. There was this journal that I could open up by folding my hands out, but going through the journal and selecting something often didn’t work. It’s like you try to pick a page, but you just end up grabbing the whole thing. There was this other time where I was supposed to pick up a key, and I dropped it. I could not for the life of me figure out how to squat down and pick it up, so I just restarted the level.
Something tells me that playing this game over and over will insure that I learn how I am supposed to interact with this game, and there is a lot to get into. I like how I am able to climb ladders by gripping, and there is something about the interactivity of EOLIA that shows the future of the Metaverse. There was another part in the game, where I am riding this buffalo and the controls feel very authentic as well.
So on the whole, EOLIA is a game that shows that every game on the Meta Quest 2 could be as good as a VR version of Breath of the Wild, with action, activity, and puzzle solving. It’s what we want, and I love it and want more.
Leave a Reply