So, I have to admit, I’m not really the audience for Bright Memory: Infinite, but I can see that those who love first-person shooters will enjoy this game.
I was kind of interested in the story of this game. It begins with the main character Shelia (pronounced Shell-ee-ah, not like Sheila) who is some kind of agent for the Science Research Organization. Have you ever heard of the SRO? Me neither.
From what I can tell, Shelia is investigating this strange vortex that has appeared somewhere in the Arctic. At the beginning of the game, it looks like Shelia is going to be this character of mystery, and then she gets into this airplane and crash-lands in a land full of interesting stuff.
For me, this is one of those games that introduced me to some FPS concepts that will tire FPS fans. You know how most of these games have some kind of lame tutorial just to walk, jump, shoot, change ammo clips, and other things? Yeah, Bright Memory Infinite has all of that, and so it is up to you if you want to shoot, stab, or use combos to defeat enemies.
I’m going to be honest and say that Bright Memory: Infinite is not really for me.

This would be the first time that I have done a review of a MetaQuest 2 game, but I don’t think it will be the last. I did a report of the Meta Quest 2 (formerly Oculus Quest 2) on our sister site TheGeekChurch.com, and you can see the report and the video
Once again, I find myself reviewing another great point and click games, but this one was made in the present, rather than some of the classics, such as the Monkey Island series. I can’t help but feel that Justin Wack and the Big Time Hack owes its own existence to games like the Monkey Island series, so much so that it references it as an Easter Egg. 